Recent Updates: May have to double click flag. (idk why yet...) Cloud variables fixed? Needs playtesting to double check! Cloud variables fixed (not how I would have wanted, about 11% less efficient, but works. Cloud Variables Completely Finished! Need playtesting tho. And they don't work... Fully Functional "Load Level from Cloud Function" implemented. Now to Add "Save to Cloud Function" Fixed one block bug in the Cloud separating function. Fixed Bug in "Clear Screen" Function Added Scrolling To Load From Cloud Screen as well as the addition of the fade margins. Successful Implementation of Previous Text Engine, Download Cloud Information is able to be stored now and displayed on the "Load From Cloud" screen. Fixed some transitions. Got rid of background sprite and started actually using the backdrop (lol). Added three of @depresso-boiyo 's backgrounds. They look AMAZING! Thanks for the help! Now working on other backgrounds, and text engine for Load From Cloud Screen. Currently Working On Making a Load Cloud Levels Screen... Cloud Work Fixed Incorrect Level Loading (one block in the wrong place lol) Bug Fixing Of the Load Level Code Sprite Added Fade Transition, nothing fancy, works perfectly. Now to work on cloud saving... Ridiculous organization of the "All Buttons" Sprite. Now it's based off of lists instead of like a hundred "if then else's" Should make the game faster, and in my opinion it does. So transitions should be gooder when/if I add them back in. Levels: 5/25 Fixed A few aesthetic bugs. Got rid of all transitions (need ot redo/get rid of them to laggy. in process of fixing bugs created by that process. Added Celebration/Wrong to Loaded Puzzles. Added "Wrong" correction system thingy. (Like if you get the puzzle wrong, it tells you you got it wrong. In progress with removing all the transitions (because they suck, and are out of time) 2nd Level Currently Works!! Correction System Works (needs a wrong one, but fine for now) WOOP DEE DOO Added Second Checking Button 1st Level Currently Works!! (no checking system yet) Fixed List Showing/Hiding, and Grid Reset Added Back to Menu Button (6/7) Created bunch of bugs... fixed a bunch of bugs. Fixed Needing to Click the Green Flag twice Added Scrolling Level Screen: Fully Functional Added Start Screen Background Added Settings Button (No settings yet) Reorganized Buttons Costumes First Puzzle By (In comments section) No Checking System... Yet Now Fully Functioning Upload Code (Copy and Paste) Two More Semi-Functioning Buttons Fully Functioning Download Code (Copy and Paste) Complete Revamp of Button's Function. (More Organized, Easier to Change) Added Some Checking Variables (don't do anything yet) 11 buttons are semi-functional
-Created by LongFun Games Group **************************Credit To************************** - @kanomaster for Text Engine's, Number Bar Engine, Base Game Engine, Scrolling Levels, Crappy Backgrounds, Upload and Download Functions, and Organization of the Game (putting all the work from the people below into the final version): -and other members of The LongFun Games Group: @jaskei for Serif Font for Text Engine @Riiviir for all the buttons Plus Everyone else who contributed @depresso-boiyo for backgrounds and other various artwork. (Shop order) @Ivysong for first level @BlobbyStudios for various playtesting. #nonograms #nonogram #nonogarm #puzzle #puzzles #game #trending even tho its not #spoiderman #collab #longfun #long #fun #games #new #hashtag