===================================== CONTROLS ===================================== WASD - Movement LMB / SPACE - Attack Combos can be completed by holding attack keys. Charged attacks require attack key(s) to be held down. 1, 2, 3, 4, 5 - Select weapon Q - Consume item Scroll - Cycle item bar Scroll + X - Cycle Ammo 1 | Longsword: LMB - Left Slash -> Left Slash -> Thrust -> Advancing Demise / Fade Slash SPACE (No Gauge) - Ascension Edge SPACE (With Gauge) - Spirit Hurricane / Soulforce Channeling LMB + Space - Iai Spirit Slash / Iai Double Slash 2 | Dual Blades: LMB - Double Slash SPACE (+ LMB) - Demon Double Slash 3 | Bowgun: LMB - Shoot LMB (No Ammo) - Reload SPACE - Absorption Brace 4 | Hammer: LMB - Big Bang Combo SPACE - Rushing Golf Swing 5 | Greatsword: LMB - Charged Slash -> Strong Charged Slash -> True Charged Slash SPACE - Violent Slash / Strong Violent Slash
TITLE UPDATE 2 - NEW FEATURES ===================================== New Weapon - Greatsword Revamped Monster AI - Volant Alsumi Revamped Map - Torn Beach Improved UI Prototype Gathering ===================================== Muting the game (or at least lowering your volume) is HIGHLY recommended. ===================================== PROGRESS ===================================== Revise weapons - Partially Complete Monster Redesign - Minimal Progress Map Redesign - Temporarily Complete UI Redesign - Mostly Complete Game Balance - NO ===================================== CONTENT ===================================== -5 Playable weapons Longsword Dual Blades Bowgun Hammer Greatsword -1 Switch skill system Only Longsword (Access in camp) -3 Large Monsters Maretus Petrama Volant Alsumi -6 Functional Items Potion Mega Potion Antidote Max Potion Ancient Potion Whetstone