Part 1: This is a draft; the simple version of the hopeful completion. In this part I have made a simple program that goes to wherever the ball is. Keep in mind the next part may have a system that is entirely different and may take hours to program…. < Keep the ball out of the toxic waste with your paddle! Poison Paddle but I made an algorithm that makes it impossible to lose (almost). Read below for some more stuff. This series was me testing my ability on detection and preventions. I saw the video on YouTube one day and decided it would be fun/a good idea to try and make a “hacked” version. This was challenging and took quite the amount of time… (mostly because I was busy with my classes) Tags: Poison Paddle, AI, Algorithm, BolyMars, YouTube, Remix, Hacked, Hack, Version, Update, Paddle, Pong, Score, Game, Single player, Video Game, Contamination, Waste, Water, Liquid, Ball, Physics, Gravity, Velocity, Movement, Challenge, Video, Test
DISCLAIMER: Under the argument that AI doesn’t exist and only algorithms exist; the “[AI]” text in title is simply an attention grabber. This is programmatically an algorithm that detects the movement of the ball in order to stop it from hitting the toxic waste.