Yoku Man wields a spoon in his hand, which acts as an amplifier for his psychic abilities. The AI follows a pattern: - Yoku Man has a chance to throw Mini Spoons. They are literally Cut Man's Mini Cutters in the Template. - Yoku Man has a chance to throw a normal spoon. It is the same as the Rolling Cutter, except it targets Plant Man. Yoku Man regains an entirely new spoon. - If he doesn't throw a normal spoon, he will summon a falling (non-instakill) Yoku Spike. - Yoku Man has a chance to jump. - He then has a chance to float into the air, and charge up an Illusion Blast that homes in on Plant Man. - Yoku Man has a chance to summon a Yoku Spike, followed by jumping and throwing a normal spoon. - Afterwards, Yoku Man will go invisible and run around the stage. Once Plant Man is in range, he will use his spoon for a melee attack. (The spoon grows so the attack gets more range.) - The pattern repeats.
★Credits★ CAPCOM (Megaman) @Lemmy_15 (the contest, almost all the code) @XStables (the artstyle) @DancingBoi (sound effects) Synthescissor on YouTube (more sound effects?) PrincessZelda2020 on YouTube (also sound effects?) Mega Man Unlimited (Yoku Man) Mario (boss music) Also MAGMML (entire idea) Me (coding) Pokemon (Yoku Man description in instructions)