IMPORTANT: this game is NOT finished. I just wanted to share it so that people can see the work that I did do, as I don't really have the time to work on this. The more I fixed, the more broken it got. (Green flag does not reset any progress, so you can use it to bypass glitches and freezes.) Feel free to remix it and work on it if you think you can. -------Message End------- Instructions available in game. Play Online not yet available. Play against the AI in the campaign to unlock new cards. Not all cards have been fully programmed. Credits: Draws from ideas by @gabeknight999 https://scratch.mit.edu/projects/696017305 Music: "Ascending the Vale" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/ Title text from Cooltext.com To do list: More cards Victory/Defeat Screen - cards printing rewards Finish programing Taunt Write up tutorial properly Deck management - non-random card draws: ensure sprites are drawn Online play - update: cards can now be played. However, items can't get through, attacks can now sort of be targeted - turn not changing properly (manual turn end doesn't go through) - cards attack instantly - concede game doesn't work - damage target detection incorrect