====Update Log==== V0.7: Keeping track of updates and music changes V0.8: Some enemies are now faster, the heart is purple, Blaster nerfed, and the darkness of the map decreased. (scroll down) V0.9: Arisen tower, map changes V0.9.1: Arisen rework (more range and damage but more expensive) V0.9.2: Arisen look changed (I'm trying to perfect it) V0.9.3: Thumbnail change and normals limbs positioned differently V1.0: RELEASE!!!!! New wave V1.1: Piercer buffed V1.1.5: New enemy: mini (not used in the game yet, but it does exist) V1.2: New shooting noise V1.3: Modifiers! V1.3.1: Recommendations for modifiers V1.3.2: Restricted towers from being upfront V1.3.5: Health, cash, wave, etc only appears when the game starts V1.5: 2 new waves! The new enemy(s): Tank. Mini is now used in-game. Thumbnail updated. The current game version can only be viewed on the starting screen. V1.5.1: Tank is harder to kill V1.6: Yeehaw! The new bandit tower, while weak, generates tons of cash! Towers now have a small recoil animation. V1.7: New mods! Smooth terrain, rough terrain, and less cash each wave. Modifier recommendations removed :( V1.7.1: Modifier selection music! The start wave button is only visible when your modifier is chosen :) V1.8: Modifier menu updated. The start menu changes every 10 seconds to a new one. V1.8.5: We did it! Victory text has been updated, victory music has been added, and a victory screen appears when you kill or take damage from the tank which is the last wave so far... ;) V2.0: The Core... It's here... With now 20 waves, this boss will tear through you. Thumbnail change as well. V2.0.5: Whoops! Towers can now be stunned by bosses. V2.1: Help us! Heroes are here to save the day! Heroes are now added to help you in-game! Choose one before you play! V2.1.5: New map by @VoidShank! V2.2: Need help? The tutorial is here! Click it to get a little help. Thumbnail change V2.3: Drops are here! Only one is available now, but you get them on certain waves as a positive or negative boost. V2.3.5: Transitions, new notifications, and a small defeat screen change. V2.4: Most text fonts changed and added text to the transition. Also added revamped tower animations for slower-firing towers V2.4.5: Bugfixes, balances, and that's pretty much it :/ Mage is now way more balanced. The victory screen appears after 100 seconds (if something happened) or if you killed the core. V2.5: FRAGGER!!! BY V2.6: Refreshing! Lemonade Stand tower added, gives cash every wave and by pressing q, can stun all enemies on screen if the tower is owned with a 10-second cooldown V2.6.5: Tower selling! Press D to sell V2.7: Information, commander? We got it. All towers besides heroes (they're getting removed by 3.0 or earlier) have a page when clicking the white "I" in the shop showing their stats. Navigate through out there with the arrow keys. Place towers from the shop (button to the right) to kill enemies wave by wave. This is a remastered more challenging version of the original game. TAGS:
Credits to @warfame, Credits to Phoqus credits to @yeastgod for the core boss Map by @VoidShank Credits to @ripbozobeebo For the fragger code and tips