Click on each different monster. Each has a different range of how far they are able to go, and each has stats. To view stats, press i when one of the monsters is selected. When monsters are adjacent, one can attack the other. Pretty self-explanatory controls, but await in the future more features.
Currently, this is an experiment to see how the enemies can interact, how they attack, how a grid works, etc. This is based on the game's heroes and the might of magic's combat. This isn't supposed to be a finished project by any means, but I am attempting to get this to be a successful attempt. Enjoy for now this experiment with arrays, tiles, and combat. Thank you for reading this, though. Montage: https://youtu.be/483a3GLs6g4