I've had a list of scratch games I've wanted to make for years. (about 3 years) A RPG game has been on there since the very beginning. How To Play: WASD or Arrow Keys to move E for inventory Use numbers 1-9 to access an inventory slot Scroll up to increment the item slot by 1(also works down) If your selected item is grass, you can place grass You can place water with the water tile in the inventory All other things in the inventory currently do nothing So far about 60 hours of work... I know I'm slow To generate land see inside and go to the "Land Gen" sprite. Then scroll up and read the comment. Credits: (Everything in the credits is highly modified to suit this project's limitations.) Mindustry Classic - For title font inspiration Minecraft - For inspiration of a bit of art and other features Vryell on itch.io - For player art inspiration O_LOBSTER on itch.io - For a small bit of inspiration for art Alpha6 on Lospec - For the color palette: CC-29 (I removed half of the colors, changed the other half of the colors, and added some more colors so it's not really Alpha6's color palette anymore.) @Java_Programmer - Perlin noise world generation https://scratch.mit.edu/projects/319996699 @griffpatch - Part 1 for the diagonal movement slower.(I made one myself before his first tutorial but found that it was a little buggy. Also his is so much simpler) Part 3 for the tile lag reducer. (tile display math) Sorry the credits are so long. This project is huge and I made sure to credit everyone that I used stuff from. (There will probably be more credits for the final game) #RPG #tile #tile_updating #top_down