The Non-Polygons are invading and the Polygons are in DANGER! We must defend the Polygons! >> Please do not advertise here, there are places for it and this isn't one of them. Thanks! << About: First, I want to get out of the way, how do you guys like the new design? Since the game isn't 100% pen but still is pen heavy the game will be WAY less lag. And doesn't the game look super cool?? Anyways there are 2200+ blocks of code, 90+ costumes, and multiple weeks of my life used to make it so it would be amazing if you could ❤️ and ⭐. What do you like most about the game? Tell me in the comments and I'll prioritize adding to to Lazer Tower Defence Tycoon 2! How to Play: = Click the gray ❤️ and click the gray ⭐ for more color in your life = Click arrow in top left corner to open shop = Buy towers = Click on the towers to upgrade them = Click arrow in bottom left corner to start wave = Click the button in the square to pause and un-pause = Click the button in the pentagon to speed up or slow down waves = Press V to Auto-Start Waves = Survive wave 50 to win = Try to get world record infinite mode = Follow for more EBIC content lol Other Content: = Youtube: https://www.youtube.com/channel/UC-TKq4G5KIlm6a0uI_q2nLQ = Alts: @MysticCr8tor1 & @MysticCr8ted Enemies: = Normal Enemy (Line): Has 1-3 less health than wave and can be hit by knockback and spray = Runner Enemy (Heart): Has 3-4 less health than wave and can be hit by knockback and spray and is faster than other enemies = Tank Enemy (Cresent): Has wave amount of health and immune to knockback but still can be hit by spray, also slower than other enemies = Double Triangle Enemy (2 triangles next to each other): Immune to spray but can be hit by knockback and has normal speed = BOSS (combo of all enemy looks): Immune to, knockback, spray, and has 40x wave health and super slow Turrets: = Normal Turret (Circle): Normal tower that can be upgraded for 200 dollars = Shotgun Turret (Triangle): Shoots 7 enemies at once and does 4 damage. Reload time is slightly increased with slightly less range. = Knockback Turret (Square): Knocks back enemies back along the track and does 7 damage per shot. = Sniper Turret (Pentagon): Infinite Range, but reload time has been increased dramatically (over around 2.5x). Does 1/3 knockback of the Square, and 20 damage per shot. = Machine Gun Turret (Hexagon): Has shortest reload time, but range is decreased. Extra Things you can do: = M for different song = N mute songs = B for next background = E for random color of background = R for rainbow effect = T for slowing down rainbow effect = Y for speeding up rainbow effect >> Found any Bugs? Tell me in the comments! << Credits: = for Fitzroy Caroline (the 8-bit song) GO FOLLOW HIM!! Amazing People: = = = = (check his game > ) = and all of my followers that didn't leave me <3 If your down here, comment: RISE OF THE FALLEN!