Just a warning, this is just a beginning enemy function and is very buggy. The Baddies like to stay in the corners of the screens and the bullets sometimes come out of nowhere. Things To Fix (I know how to do these I'm just too lazy to fix them rn lol): -Make it so that the enemies avoid the edges of the map. -Make the enemies stop every time they shoot a bullet to make it easier and less buggy. Move around with WASD The Red Guys will shoot projectiles at you. Don't hit them. They are bad. If you hit them you die. Don't die it's bad. Overtime the Red Guys disappear but more come. I might get a test account for stuff like this, I made this for Fight Orbs. This specific setup uses only three baddies. My first project with sound! Isn't that an achievement!
All the sprites were made by me on pixilart.com The main music is Sand Canyon from Kirby's Dreamland 3. The game over music is Deal Gone Wrong from Deltarune by Toby Fox. Thanks to Street Fighter for the HADOUKEN sound effect. @thisisntme for the explosion sound effect.