------------------------------------------------------------------------- This is outdated, but will be kept open for nostalgia purposes. If you're looking for the newest version, please go to the RB Hub instead: https://scratch.mit.edu/projects/782088552/ ------------------------------------------------------------------------- Mega now has his backpack from the RPG's containing several items to aid him in battle, as well as some minor additions. -RULES- 1. OP-ness isn’t allowed until the charge phase, and cheating is never allowed. The OPness limit starts low, but for each phase, the limit to how OP you can be slightly increases. 2. You can change the music if you want, it just needs to be intense enough for the battle and not low quality. 3. Don't prevent or remove Mega’s attacks. Blocking and dodging is ok. 4. Don’t make Mega do stuff on your turn. -ROUTES- Calm: Mega is below 50 rage. The difficulty is OK for V1 standards. Try your best to keep him here. Annoyed: Mega is above 50 rage. An overall difficulty increase. You better not anger him further.
-OTHER SCRATCHERS- @Freddy3000 for the dialog system, background and inspiring me to make this in the first place. @-KogaM-Scratch- for Mega’s Flamethrower and Constructor forms. @hikidy123 for the Phase 2 concepts. @ky-test (all of his old accounts got deleted) for the equipment mechanic. @BallCactus for the fire particles even though i took it from the project @LukeProjector used it in so thanks to him too i guess. for giving me the idea to make the minions. -MUSIC- Regular: Megatale Megalovania Charge: Undertale (the regular one for once) - Song That Might Play When You Fight Sans Evo: Finale for the Bonely One by Frakture Alpha: Hard Mode Megalovania Annoyed Alpha: Autophobia (Cover by Taeskull) -GAMES- Arras.io for making this character possible. The Diep.io community for making Arras.io possible. Agar.io for being the .io game that started it all.