Avoid Tom 2 is the sequel to “Avoid Tom!!”, my remix of @MajesticPie's project "Dance Time with Tom!"(which is now removed... :/ ). In this game, you must avoid the obstacles being summoned by Tom. You have 100 max HP. ===STORY=== Tom from @MajesticPie has trapped you in a facility filled with obstacles. Will you be able to escape? ===CONTROLS=== Mouse: Navigate menu Space: Skip intro Player 1: A/D: Move left/right W: Jump/Double Jump/Get up S: Crouch/Slide 5: Run Space: Attack Player 2: Left/Right: Move left/right Up: Jump/Double Jump/Get up Down: Crouch/Slide 0: Run 9: Attack ===Obstacles=== Missile: A red heat-seeking missile that blows up and deals 5-10 HP of damage and knocking you down on contact. missiles are destroyed instantly upon being attacked. Sniper Rifle: A red crosshair that targets and shoots you, dealing 20-30 HP and making you flinch if it hits. Death Cloud: A magenta bomb that releases toxic gas on contact. The toxic gas deals 1 HP every half of a second until you escape it. Death clouds have 15 HP. Useless orb: A white circle that does absolutely nothing. Trust me! ;) Surprise Explosion: An explosion that comes out of nowhere, dealing 10-20 HP and knocking you down if you are caught in it. Red exclamation points will warn you of its arrival and location. Immortal Snail: A snail that instantly kills you upon contact or being attacked. Mario: A floating head with Mario's hat and face will chase you if you have more than 3 second chances. Mario will steal your liver upon contact, instantly killing you. Mario has 10 HP, but he blocks your attacks 50% of the time. Mario will appear one more time after you no longer have more than 3 second chances. Lava pillar: A pillar of lava that rises from the ground, burning you, knocking you down, and dealing 10-20 HP on contact. Hammer: An amber hammer that stuns you and deals 15-25 HP of damage upon hitting you. Hammers have 20 HP. Brawler: An orange robot with red limbs. Brawlers will attempt to beat you up. Their punches deal 2 HP of damage, while their kicks deal 4 Hp of damage. Brawlers have 25 HP Witch: A purple witch that throws potions at you, inflicting various debuffs. Witches will kick you away if you get too close, dealing 4-6 HP of damage. Witches have 15 HP. Bow: An orange bow that shoots arrows at you, dealing 10-20 HP of damage. Bows have 10 HP. Spike: This obstacle appears on the ground, dealing 1-5 HP of damage on contact. Baller: Baller from the Roblox game Boss Fighting Stages will throw dodgeballs at you, dealing 4-8 HP of damage for every frame you are touching the dodgeballs. Baller has 10 HP. RNG Orb: An electric purple orb with three question marks that rolls a number from 1-20 on contact, and will affect you based on the result. Anything can happen with these orbs. RNG orbs have 5 HP. Subspace tripmine: A black cube with a red star in the center that turns invisible. The mine explodes on contact, dealing 60-75 HP of damage and knocking you down. Bones: 3 different types of bones deal 1 HP of damage and inflicts karmic retribution for every frame you're touching them. Blue bones hurt you if you're moving, while orange bones hurt you if you're not. ===POWER-UPS=== Heal: A chartreuse, green, or turquoise circle that grants 1-60 HP of healing on contact, depending on its level. Regeneration: A violet, magenta, or rose circle that grants regeneration 1-6 for 10-15 seconds on contact. Second Chance: A cyan circle that grants a second chance on contact. Destroy Obstacles: A blue circle that erases every obstacle on screen from existence on contact. Star: A rainbow circle that grants super invincibility for 15-35 seconds on contact. ===STATUS EFFECTS=== Regeneration: A buff that heals 1 HP per level every second. Invincibility: A buff that grants invincibility, making you immune from every obstacle. Strength: A buff that increases your attack damage. Swiftness: A buff that makes you walk and run faster. Jump boost: A buff that raises your jump height. Floating: A buff that makes you fall slower. Friction: A buff that increases friction between you and the ground. Stunned: A debuff that prevents you from moving. Burning: A debuff that deals 1 HP of damage per level every second. Poison: A debuff that deals 1 HP of damage per level every 2 seconds. Poison is slower than burning. Weakness: A debuff that reduces your attack damage. Slowness: A debuff that makes you walk and run slower. Heaviness: A debuff that lowers your jump height. Gravity: A debuff that makes you fall faster. Slipping: A debuff that reduces friction between you and the ground, making it harder to control your movement. Karmic Retribution: A debuff that deals 1 HP of damage per level every second until you're at 1 HP or less. Super Invincibility: A buff that makes you immune to every obstacle. Any obstacle that touches you will be erased from existence. Unlike standard invincibility, super invincibility makes you immune to knockback.
===OTHER HAZARDS=== (Had to move this here due to the description size limit) The Barrier: As the screen scrolls to the right, a barrier will be at the left side of the screen, dealing 20 HP of damage and knocking you down if you touch the left side of the screen. Second Chances: Whenever you die with a second chance, it will heal 10% of your max HP and grant 5 seconds of invincibility, saving you from death. You will lose the second chance, though. Critical Hits: Every so often, attacks will become critical, dealing double damage. ===CREDITS=== ---Music--- MafiaPineapple - Genesis Xtrullor - Ego Death DJ Nate - Thermodynamix F-777 - Space Battle Hinkik - Explorers Destroid - Funk Hole Waterflame - Combo Breaker DJ Striden - Level Three TMM43 - Ultimate Destruction NK - Jawbreaker lchavasse - Lunar Abyss Djjaner - Sparkler (All sound effects belong to their respective owners) ---Characters--- Tom: @MajesticPie ---Others--- (Everything else was made by me) ===CHANGELOG=== ---Update 1 (v1.1) | October 11, 2022--- -Added brawlers -Added witches -Nerfed obstacle spawn rates -Buffed power-up spawn rates -Bug fixes ---Update 2 (v1.2) | October 16, 2022--- -Added bows -Added spikes -Updated thumbnail -Nerfed power-up spawn rates -Potions from witches now have a limited range -Bug fixes ---Update 3 (v1.3) | October 29, 2022--- -Added baller -Added destroy obstacles power-up -Added star power-up -Added 3 new songs -Buffed natural regeneration -Nerfed poison -Bug fixes ---Update 4 (v1.3.1) | October 30, 2022--- -Super invincibility now affects lava pillars -Buffed destroy obstacles power-up spawn rates -Bug fixes ---Update 5 (v2.0) | January 12, 2023--- -Added RNG orb -Added subspace tripmine -Added bones -Buffed power-up spawn rates -Buffed healing and regeneration power-ups -Buffed potions from witches -The super invincibility status effect now affects lava pillars -Spikes now cancel hitstun -Adjusted the knockback for spikes -You now spawn with a second chance -Mario now spawns more often the more second chances you have -Capped max HP to 250, and second chances to 12 -Added 1 new song -Made the intro skippable -Bug fixes ===PAST HIGHSCORES=== (Highscores will be reset every update) ---Version 1.0--- Singleplayer: 1887.1249999997713 points (@KianteR) Two-Player: 406.2600000000175 points (@KianteR) ---Version 1.1--- Singleplayer: 5267.340999997086 points (@KianteR) Two-Player: 0 points ---Version 1.2--- Singleplayer: 520.0640000000221 points (@KianteR) Two-Player: 0 points ---Version 1.3--- Singleplayer: 1725.2989999998504 points (@KianteR) Two Player: 266.59100000000944 points (@KianteR) ---Version 1.3.1--- Singleplayer: 2941.9439999996607 points (@KianteR) Two Player: 0 points ===TAGS=== #Games #Arcade #ArcadeGame #AvoidTom2 #Remix #MajesticPie #KianteR