try building with this, and report some things you need change guide on forum current bugs: lag :C general layering bugs
z = snap to near (5) x = center camera on object c = duplicate wasd = move camera arrows = various functions (base - up/down=layer view, left/right = item selected) (inselect : rotation - l/r=rotate 1 degree, up/down=layerview axis movement - 1 "unit" movement scale - l/r=1% scale, up/down=set layer ) k = save l = load extra notes - - on the 3 x spawn items, the "layer" slot is the data for the spawn, as the spawns are always on the top layer - loading a code deletes current data - finishing loading will flash the map data list - upon saving, scroll to the bottom of the list and copy the last item for the code