This game is going to be a Adventure style game where there are creatures for you to collect and other opponents you have to fight in order to pass. PC Controls: ------------------ Movement Use the cursor to steer the cat, and click or spacebar to move in that direction. Using the inventory To access a specific inventory slot, click it, use the mouse scroll wheel, or up and down arrows. Mobile Controls ---------------------- Movement Hold down and move your finger in the direction you want the cat to go in. To stop, lift your finger up. Using the inventory To access the inventory slots, click on them and the bright slot should switch to the one you clicked. Recent Updates ---------------------- Official Pre-Release: 1.1: More inventory items, gobos re-added (for some reason they got deleted), better textures, tera and nano, better item textures (in hand), background now looks like an island, more trees, scratch indicator and fixed background bug. 1.0: Adds inventory, inventory slots, items, gobos (the pokemon that you have to catch) and a shop. Before Official Pre-Release: Test04: The cat's walking animation is improved and the background has expanded. Major changes to the background and the foreground scripts help the game feel more realistic, by shrinking the map for more detail, and using a sprite sorting script. (Thanks to @griffpatch for the tutorial (: ) Test03: Gives the cat a simple walk cycle and foreground sprites like the tent. The background was also edited, with paths, that haven't changed much since then. Test02: Adds the in-game how-to-play menu (later removed) and changes the background from a blank, one-sprite item to a tile scrolling background. Test01: Gives the cat a simple walking animation, and adds a blank screen to move on.
Credit to @eaton1234 for most of the code Code for sprite ordering was made by @griffpatch Costumes by (including the original cat sprite) But the design for the rock-type items were originally created in a now-unshared copy of this project, made by . (Note: it got re-shared as an archive of 1.0)