Credit to - @PutneyCat's List Raycaster https://scratch.mit.edu/projects/337452463/editor/ - @griffpatch's Raycasting Tutorial on Youtube - @MegaApuTurkUltra's Quicksort https://scratch.mit.edu/projects/41440388 - Me for somehow smashing all 3 of these together (plus my own code) and having it work ---------------------------------- Last Modified: 5 Jul 2020 Use WASD or Arrow Keys This project is a finished(?) base for any raycasting projects I would want to develop in the future. It supports textures on the walls (watch @griffpatch's tutorial to more understand how to use this), the grid on the floor can be toggled on or off in the code by removing a simple custom block, and I have some variables inside the project that allow you to customize the visual size of the level (like height and scale of the walls). It's not perfect but could be useful if you know what you're doing (sorry about not putting comments in the project).