This is another sdcdoc implementation of John Conway's 'Game of Life'. You can begin by selecting/deselecting pixels on the grid, and hit space to start and stop the simulation. (If you mash the mouse it can make it look smoother sometimes since it runs so fast you cant really see everything happen all the time)
It is worth noting that the rules that dictate this simulation are simple: any 'living' square with more than 3 and less than 2 neighbors 'dies', and any empty square with exactly 3 neighbors is 'born'. That is it. It's all original coding, and this is my largest and fastest version yet. Feel free to adjust the dimensions inside the code to play around with it, it is made to allow for that. Song: United States of Eurasia Instrumental by Muse