Space to switch costumes Explaining the abilities, I made: Hyper tail whip: When uses tail moves raises chances to land a crit Hornyness: Reflects the damage of horn moves Reeces puffs: damages the target when uses a stat boosty or berry Helicopterhelicopter: makes it immune to flying type and rock type moves Rickroll: Forces the target to faint once user faints (and removes half the of the next target's HP) Trap remix: Disables entry hazards from user Grappling hook: disables evaision moves Bloody headbutt: always lands crits when using head attacks Galaxy toss: makes throwing move even stronger Number blocks: Raises size and weight when gets hit by a special move Hyperscare: harshly lowers target's Sp. Atk Titanic tussle: Moves damage is haved of the user's weight and lower's user's speed Powdered nose: Sharply raises user speed when its HP is in the red Matrix speed: sharply Increases evaision Bidoof Crocane: Multiplies user's speed by the speed of a bidoof AK 43: Raises the power and crit chances of special steel type moves Air strike: Raises the power and crit chances of special dragon type moves Crated bomb: fire moves always crit AC 1:30 above: raises power of special ground type moves FBI open up: Steals all items of the target's team Growl: Lowers target's Atk "stop recording": lowers user's speed Be a gold digger: raises user's speed when dragon types appear Taking advantage: increases power power of special fighting type moves Distorted body: makes user immune to stat changes Airquake: makes ground types able to hit flying types and levitating pokemon Metal coat: Maxes the power of steel type moves Jake viking: Raises user's defense, attack, crit chance and special defense when hit by super effective moves multi-meat: increases the effect of berries when eaten Pain killer: makes it immune to super effective moves when hp is in red Stone body: can't be forced to switch out Darkness: makes user immune to psychic type attacks Ancient fuel: Levitates user when hp is low Extremely rough skin: damages target more than iron barbs when making contact Brainless: makes user immune to non-attack moves Happy meal bros: raises special attack and special defense when hit Working at 9-5: user is unable to faint until it's original target faints Fitness gram pacer: Raises user's worst stat every turn