Movement: W / Up-arrow - Forward movement S / Down-arrow - Backward movement D / Right-arrow - Rotate clockwise A / Left-arrow - Rotate anti-clockwise Weaponry: Space: Non-coaxial Turret Mounted MG34 Machine Gun Mouse: 88mm KwK 36 L/56 Main Cannon
This project was made by the collaboration of three individuals, @Abbthan, @bluelantern9, @Redlantern919 Credits to @bluelantern9 and @Redlantern919 for their support and collaboration towards this time consuming project and their contribution towards the shooting mechanism and Sound FX of the code Note: This is still the prototyping engine stage, so most planned game mechanics will not be included yet Game background: You are a lone Panzerkampfwagen VI. Tiger of the Seventh Panzer Division fighting off the American advance by instead surprising them with a sudden assault. You have to destroy two fortifications, a Sherman, alongside waves of American infantry. Update history: V0.1 Pre-release movement engine V0.11 Obstacle engine included V0.2 Basic opponent engine V0.3 Attack model and destruction engine V0.31 Improved attack model and destruction engine V0.4 Vehicle Crew Model Basic gameplay implemented V0.41 Improved Vehicle Crew Model V0.5 Improved Destruction Model for Tiger V0.6 Added opponent Enemy Infantry V0.61 Improved Enemy Infantry Model V0.7 Improved Game Background Textures V0.71 More Improved Game Textures V0.8 Basic Sound FX Included V0.81 Background Music Included V0.82 Improved Models V0.83 Improved Background Models V0.84 Improved Munition Models V0.85 Fixed Reload Animation Glitch V0.86 Improved Fortress Models V0.87 Improved overall realism of models