arrows, z to jump and x to interact if something doesn't work, try clicking ---- extra cycle 8 notes ---- still working on the music, right now i'm using some that i didn't make. ---cycle 9 notes--- spamming the spacebar randomly on the terminal minigame won't work, if you press the spacebar at the incorrect time your score goes back to 0. Cycle 10 notes: click the minigame button on home screen to go to minigame screen. From there just follow instructions.
add your name to the "crebits" sprite once you are done editing. also add to the change log. below is change log: CYCLE 1 (bubbillusion): i added a key pip can grab, along with some jump physics and a door he can open. i have not gotten the walk animation working. CYCLE 2 (AstroD7): press q for blue CYCLE 3: (onetoon) added the midground + pixel. grab the key and go through the door to enter the midground and talk to pixel and decide if you're worthy of accessing the multiverse. CYCLE 4 (bubbs): added effects to the midground and cleaned some things up, fixed double flag click bug CYCLE 5: (onetoon) added a placeholder title screen until we get something better along with some music for the first bit and the midground. got pip's walk animations working and added a short cutscene with applejack at the beginning to add some story. you can also now go fully back home by telling pixel 0 and go back through the door to re-enter the midground. also added a background in room 0 and made it so you can press X to talk to pixel again after you tell him you want to stay. CYCLE 6: (bubbillusion) added new sounds/music broke the walk animation again, whoops? made new room 1 background changed pixel's dialogue to text instead of speech bubble, will only work if you say "yes" every time. Cycle 7 (Pixel): fixed (sorta) the animations. CYCLE 8 (bubbillusion): added music and title card to indigo woods, made background (temporary) cycle 9 - (onetoon) sorry it took so long walk animations are still broken, oopsies! we should probably fix that in the next one. also we need music and sfx for some parts. added to indigo forest 1, if you go to the left you can get the red key and unlock the red door. press x to use the terminal. in the terminal minigame you have to stop the box 10 times to complete it - don't just spam the spacebar, it won't work, if you press the spacebar at the incorrect time your score resets to 0. i added the next door but haven't done anything past that so yeah whoevers next add the next level or whatever. i think that's everything. oh also bubbs i want to make the red key glide down like the key at the start does but couldn't figure it out, so if you do that then thanks. oh yeah also i didn't add enemies, we can add those later. Cycle 10 (AstroD70): Finally fixed the walk animation, added an outline to terminal minigame, added duck animation, added minigame screen, only one minigame, might add more later? added sounds for minigame screen and terminal game, fixed some quality issues, added counter to the terminal minigame (PIXEL DONT MESS WITH THE WALK ANIMATION) :D