this is the 1st dev update so far Heroes: -Miles: some random guy, he uses a nail gun to defend the bunker, once the wall is very weak, he uses an industrial nail gun, which is twice as strong Slime king:To be a king he sends a number of slimes, normal, fast, and strong. Each of them deal different dmg… Slimes: A Common enemy found in terraria, Normal: Dmg: 10-20. Fast dmg: 5-10. Strong dmg: 20-30 Objects: -Wall: it's really strong, but once it breaks, it becomes much harder -Bunker: once this breaks, game over -Landmines: these randomly appear, they can insta-kill most enemies Enemies: -Zombie: just a zombie, nothing much (HP: 100) -Cratehead Zombie: stronger, but slow (HP: 225) -Fast Zombie: it's fast but weaker (HP: 75) -Major Gorse: shoots acid at the wall/bunker. They can also call for Minor Gorses, which can easily swarm the heroes (HP: 75) -Minor Gorse: The underlings of Major Gorses. They aren't too tough, but there are many! (HP: 25) -Metal Cratehead: it's stronger but slower than the normal cratehead -Ultra Speed Zombie: much faster but weaker (50hp)
credit to @dreadboy302 and @defender-of-fish for remixing my project updates: -added Ultra Speed Zombies and Metal Cratehead Zombies -Minor gorses are weaker but faster -King slime attacks faster -there is a darkness effect -more music -Major Gorses deal more damage -Changed the angle Miles is facing in the thumbnail, also changed where the characters are and added more enemies to the thumbnail