Yep. Asteroids. Fly around with arrow keys and destroy any lil asteroid dudes with the spacebar. Second project in my Asteroids series. The idea is I recreate the classic Asteroids game, each time challenging myself with different limits. This time I've decided to not use any variables or lists whatsoever. If you press See Inside, I think you'll find this is completely legitimate. And, to make it even harder, I had to keep the score thingy as the orange variable readout we all know and love, to make it look as much like the normal one as possible. To get around all these annoying limitations, I made another sprite and called it Bob because why not, then when I wanted to increase the velocity I'd move Bob up one, and the spaceship sprite would read Bob's Y position and treat that information as if it were the variable. For the score, I did the same thing but with X, so there's a limit of a score of 480. The game will end when (or rather, if) you get a score that high.