INSTRUCTIONS (Controls, Goal, How to Play, Tips): Controls are changeable in the Options Arrow Keys to Move E to Deflect Bullets back to Enemies W to Deflect Bullets with Greater Power Space to Jump Deflector is an exciting and challenging bullet-hell game inspired by the classic 90s gaming era. In this game, your ultimate objective is to defeat a series of ruthless robots by using your deflection skills to send their bullets back at them. As you progress through the game, you'll encounter increasingly powerful opponents, each with their own unique abilities and attack patterns. These battles will test your reflexes, strategy, and overall gaming prowess. The game's final boss is Bloxxer, the ruthless leader of the robot army who is determined to take over your planet. It's up to you to thwart his evil plans and save your world from certain destruction. Get ready for an epic showdown that will put all of your gaming skills to the test! How to Play: In "Deflector," the controls are easy to understand. Your goal is to deflect enemy bullets back at them. Once you catch a bullet, you'll start aiming your shot toward the enemy. Release the shot when it's pointing directly at the enemy. Remember the short cooldown period when you stop deflecting, so avoid spamming. If you're on cooldown and a bullet is coming, dodge it! You can't deflect multiple bullets simultaneously, so be careful if two shots come your way. Spikes and fireballs can't be deflected, and they will appear at the end of stage 2. Above your health bar, you'll see a few blue bars. When they say "OK!!," you can use your dash, a powerful attack that allows you to strike back at enemies with double damage and even hit them directly. However, there's a heavy cooldown afterward. Tips: When you deflect a regular bullet, you get 3 sweat drops. Dashing is 6 drops, and creating your bullet is 2 drops Try to dodge and learn a new enemy's attack pattern, then the second time they attack, find an opening to attack them. Target the enemies that you continuously have trouble with first, then deal with the easier ones later. Red Robots have 2 health points Yellow Robots have 4 health points Blue Robots have 6 health points Regular bullets deal 1 damage point Bullets that the dash hits with deal 2 points (goes through enemies) Physical Dash deals 3 damage points
I made all the stuff, Art, Code, Music EPILEPSY WARNING! Deflector 2: https://scratch.mit.edu/projects/767543333/ Update Log (Month/Day/Year): Notice: All glitch fixes also get applied to Deflector 2 Somewhere in May 2021 - Game Idea was created (Basically Version 0.1) 10/21/22 - Modernized Version released to the public 10/22/22 - Added Story at the beginning - Fixed glitch with instant-killing robots (Thx Amonguspro65) - made prologue stage easier (Amonguspro65) - standard bullets don't faze through enemies - player can't stall for the dash (Amonguspro65) - proper game over screen - added a score 10/23/22 - Stage 2 Released! 10/24/22 - Added Effects - Stage 2 Works (I think) 10/25/22 - Enhanced AI by making them not always shoot at the same time 10/26/22 - Fixed a few glitches with clone overloading - if you do a physical hit to an enemy, you'll roll back with invincibility - Enemies glow before doing their attack pattern - Experimental Feature: You lose 1000 points for every death you get. If you have less than 1000 points, it's a game over 11/1/22 - Fixed minor glitches (Don't Remember :P) 11/2/22 - Mobile Controls 11/3/22 - Made it easier to determine where the bullet is going - Stage 3 is 80% complete 11/4/22 - Made the Second Boss easier - Improved the Boss' Hitboxes - Added a shadow to determine where you are when doing a jump - fixed a glitch that made you shield forever 11/7/22 - Gave everything some shading - increased player's size - changed intro tune 11/18/22 - For like a week my computer broke, but stage 4 is out now - planning to stop at 5 (4/5 Complete) - there might be a Deflector 2 after this one's done, I already have another 5 levels planned out. 11/19/22 - Stage 5 finished - added boss rush - added easy/ hard difficulty (Bosses haven't been changed) - let mobile players save the game - Level 3 Enemies are now light blue, Level 2 are yellow 11/21/22 - Improved Dash Distance 11/24/22 - Fixed glitch where the game over music didn't play 11/25/22 - Added all 18 Robot types (6 gimmicks, 3 for every difficulty) (In this game there are 9 Robot types, the next game, if there is one, will have the rest) 11/27/22 - Improved Security for Save Codes 1/15/23 - Enemies take turns attacking, instead of doing it all at once... fixed again, but now it works 99% 2/20/23 - Made Level 3 Basic and Level 3 Deluxe's 3 straight shot attacks easier. 3/5/23 - Made cool down a bit shorter, and easier to predict 3/17/23 - Fixed glitch where in stage 2 during flashing lights you would take damage for no reason 3/25/23 - Start with 1000 points (1 Extra Life) - Don't lose points for taking damage - Get 250 points after beating a stage 3/26/23 - If you hold Deflect while dashing, the game will glitch out (fixed) - redone the mini special a bit - shrunk shadow size (Which is the hitbox for fire and lava obstacles) - New music for stage 5 and the cutscenes - New music for boss encounters for Deflector 3/27/23 - Bloxxer has an updated song for Deflector 1 4/1/23 - Reduced invincibility frames when recovering 4/22/23 - Stage 9 (Deflector 2) stage layout won't glitch when entering the boss - lowered points for beating robots - Fixed glitch where if killed in mid-air, the game is soft-locked - New Mini-boss music 4/24/23 - Robot3 (Shoots a row of spikes) can go down AND up now - dash uses one more sweat drop - glitch where randomly getting hurt (may) be fixed (Variable overlapping) - Sweat drop snaps to player better 4/28/23 - Completly overhauled the 2nd and 4th bosses, and lowered the 5th and 3rd boss' health 5/3/23 - The player's bullets move faster, the robots move faster when they aren't attacking, and their death animation is faster 5/11/23 - The Shield on the Dash is bigger - Added a Tutorial (Only for Deflector 1, Deflector 2 is not designed for newcomers) 5/13/23 - All Enemies have 1 less health point 5/25/23 - lowered score cost for mini special attack - fixed glitch with stage overlapping - fixed minor glitches #games #boss #arcade #retro #fight #deflect #all