Press T to switch between the editor and playtest mode. In editor mode, press Q/E to switch between the ground and spike tile, and press R to rotate while using the spike. While playtesting press any key or click to jump.
Credit goes to Robtop for Geometry Dash and to me for rehashing my Terrain Maker 2 lol. Updates: 10/19/22: - I came back and made it so that you got instantly jump when you land using a function 10/11/22: - Y velocity is reset after dying or finishing a level - Spikes can now be rotated by pressing R - Fixed bug with starting position - Removed an unnecessary sprite - Also changed controls to now only, space, the up arrow, W, and clicking - Direction is now reset when the level restarts which helps with tight corridors - Added a hitbox that was surprising hard to implement. In the process also made the spin during the jump smoother as well! - Also made hitbox smaller to allow more free building 10/10/22: - Inital release and it kinda sucks lol