Press B & Green Flag to move P2's style rank to an alternate position Player Controls (P1 still has the alt attack controls from the 1 player version): WASD/Arrows-Move EU/1-Lightning QI/2-Teleport RO/3-Arrow Volley ZK/4-Charge XL/5-Blank AI: The AI is the same as the 1 player version's AI except it randomly switches who it targets, you can see who's being targeted by looking at the name near the AI's teleport variable The AI will pick a random direction and walk a random distance there, this is random despite the AI's obsession with walking into the border, the AI will cast Lightning and Arrow Volley at random, every second the AI will attempt to Charge, there is supposed to be a 20% chance for it to succeed but it seemingly Charges whenever it can, the AI will constantly try to lock onto you when Charging, the AI cannot Charge while it's on cooldown, There's supposed to be a 5% chance for the AI to Blank upon taking damage and a 25% chance for it to teleport away from the attacker, it cannot teleport and Blank at the same time
Lightning: Shoots a single bolt of Lightning-1 continuous damage-2.5 sec cooldown Teleport: Allows you to teleport across approximately 1/4th of the stage-3 sec cooldown Arrow Volley: Shoots 5 arrows with a 1 sec delay between each one-3 damage-15 sec cooldown (11 if you don't count the attack) Charge: The player starts doing... whatever reverse fisheye is classed as before homing in on the opponent, dealing damage on contact, this can be nullified if they also charge at them, other attacks can still deal damage, players can still move while charging, there is a timer that limits how much they can charge, you can deal about 100 damage if every hit connects in a full charge-1 continuous damage-30 sec cooldown (Start of match), 50 sec cooldown (Subsequent uses) Blank: These don't exactly work the same way they do in EtG, deploying one applied "Blanking" for 2 seconds, being attacked while blanking TPs you behind the enemy and heals (Specifically 10-[Attack's Damage], being attacked still adds to your "Damage Taken" stat)-0 Damage-15 sec cooldown