arrow keys / W, A, S, D to move IF ANYONE WHO CAN DO ART OR CODING WANTS TO HELP I WOULD APPRECIATE IT Bombs: small: fast small missile norm: basic missile fast: very fast missile explosive: a normal missile that explodes big explosive: a large slow explosive homing: norm: easily avoidable homing missle fast: difficult to avoid, fast missile (recommended to shoot) explosive: a slow explosive missile that homes in dropped bombs: shell: moderate explosion with an unpredictable fuse large bombs: fusion bomb: VERY big boom dirty bomb: large explosion that leaves lingering radiation ICBM: homing nuclear missile napalm: large explosion with added fire plasma ball: large explosion with a bright flash
a remake of my original 2 games *V 1.4.0* _____________________________________________ 1.0.0 Just released the game. nothing really special. 1.1.0 Added new nuke, added new bomb, added new attack variants, changed how radiation looks 1.2.0 new missile (shell), added an end at 5 minutes. 1.3.0 made missiles break from nukes. 1.4.0 nerfed homing missiles, added a variant or two, trying to fix the shell not spawning