This is a gameplay test for an upcoming game I am making. All of the art is conceptual and will change, as with the gameplay. -------------- Controls -------------- WASD to move mouse to rotate/shoot Numbers to change spell (must have amount of Powerpoints to select a spell other than #1) -------------- Gameplay -------------- Kill goblins (green squares) to get Powerpoints. Powerpoints are both score and progression, as you unlock more spells when you get Powerpoints. -------------- Spell list -------------- Magic bolt - Start with Damaging projectile, goes through enimies Fire blast - 20 Powerpoints Damaging projectile, travels for a bit and then grows + lingers Bulb shock - 30 Powerpoints Damaging projectile, travels just a bit and then shatters + lingers Watery wave - 40 Powerpoints Damaging area of effect, grows while travelling and pushes back enemies Ingrain - 50 Powerpoints Stops you from moving for 5 seconds, but during that the spell you switch to will fire 10 times pretty fast! (the spell is currently being tested and designed) More to come soon!
Yes, this is based off of some questions in IXL that talk about a game called Wizarding Legends where you kill goblins for Powerpoints. Nothing was explained in IXL, so I made this small game using the 2 concepts it briefly stated. Some sound effects are from Plants vs Zombies. Have fun! All code was made by me All art was made by me Friends helped as beta testers and emotional support Idea from IXL, the math website with personalized reccomendations. Updates: 10/16/22: -Added official art for the goblins -Fixed rotation for the attacks 10/17/22: -Changed sound effects (yes, I got them from Plants VS Zombies, what 'bout it?) -Added testing mode (sets Powerpoints to 50 when starting to test the moves, but disables getting a cloud high score.) -Started making the 5th attack! 10/18/22: -Added official art for the Wizard -Finished making the 5th attack