~ Welcome to Cloud 99 ~ High in the sky lives a species of bird called the Saturn Swallow. These majestic creatures soar through the air with magnificent grace and agility. Saturn Swallows thrive in warm regions and always return to their birthplaces in Spring. Here they make their nests and raise their chicks. And here they are now... with a deadly hurricane threatening their home! It's a mad dash for survival. Fly your Saturn Swallow to shelter, avoiding storm clouds and reaching home safely. Fly with grace and survive as long as you can! ~ How to play ~ - Use the arrow keys to fly your bird left and right. - Avoid the dark storm clouds and survive until the music ends, a time period of about 2'30". - Dodge storm clouds safely to score Precision points. - Fly for as long as you can to gain Survival points. - If you fly into a storm cloud, you'll lose one of your lives. You only have 3 lives, so be careful! You can tell how healthy you are by the color of your wings. - Try to beat the highscore! Can you get a perfect score of 500? - If you're feeling nauseous, press E to slow down the color-changing and parallax effects. ~ Credits ~ - Inspiration: 'Entwined', a game by PixelOpus, and 'Race the Sun' by Flippfly. - Music: The song is called Moonlight Mastered by Jan Hill (A.K.A. XendomArts). - Coding and Art: All by me. - Thank you to @ErizX123 and @MaterArc for proposing this to be featured! - Thanks to @lolpee123 for some obstacle ideas! ~ Notes ~ - Featured!!! 7/28/2022!!! - This game may trigger epilepsy in people with photosensitivity. Please be careful. - I made this in 1 day! It took somewhere between 5 and 8 hours to make :) - Wanna try a game I'm making? https://turbowarp.org/690369664/fullscreen?size=640x360&hqpen&offscreen&fps=60 ~ Tags ~ #Bird #Birds #Runner
All credit to @finnagin5 for the amazing original project. I only edited to give greater control over the graphic effects. I’ve been meaning to make a remix for this since I first saw this project, but only got around to it today :P Setting [Colour Toggle] to OFF slows down the speed that the background colours change - same as [e] toggle on original project. Setting [Light Toggle] to OFF disables all rapid brightness change effects ie. lightning flashes (across all sprites, not just the background). Setting [Background Cloud Speed] to SLOW will slow down the speed of the background graphics - but it’s not easier to play, don’t worry, the obstacles still come at the same speed :D Obviously I'm leaving the photosensitivity warning just in case, please be safe. But I hope this fixes the most common issues with the original.