Try on TurboWarp: https://turbowarp.org/projects/746463454/ If the game is laggy, refresh the page. This is an early demo of an 8-bit Smash Bros. game that I've been working on for scratch. Currently you can only play as Megaman, Kirby, Mario, or Sonic. Each Character has 4 moves. ********* How To Play ********* Press 'Space' to start. Use the number keys to select a stage. Player 1: Run: ← & → Jump: ↑ Dodge: C Go through semi-solid platforms/fast fall: ↓ Special Attacks: X Normal Attacks: Z Player 2: Run: 1 & 3 Jump: 5 Dodge: D Go through semi-solid platforms/fast fall: 2 Special Attacks: S Normal Attacks: A
#########Notes########### 8/12/22: Today I have added Kirby to the game, as well as the stages 'Mario Classic' and 'Final Destination'. I have also added new UI elements, and made attack damage and percentage separate. I have also added a CPU player. 8/14/22: Today I made bug fixes involving CPU hitbox interactions, and I also made the CPU capable of fast-falling and going through semi-solid platforms. In addition I have added a Platform Fighter mechanic known as 'Hit-Pause', which means that the game pauses slightly after impacts. That reminds me: I added a new effect for attack impacts; I hope you like it! There is also a new victory screen. 8/15/22 Finally I have solved the game's lag problem! Now the game will try to catch up if it lags behind. 8/17/22 Sonic is now complete. 8/19/22 Big update today! Classic mode (minus Master Hand), Training mode, a volume slider, and shields have all been added. 8/29/22 Sorry it's been so long since an update! Today I added Mr. Game & Watch, as well as making a few bug fixes. 9/10/22 Today I have added ledge grabs and explosion effects, as well as slowing down kirby's fireball. 10/12/22 Added Bowser!!! 10/16/22 MASSIVELY overhauled the engine, as well as adding in Marth. 10/26/22 Added Donkey Kong. 11/6/22 Fixed DK CPU and added Link to the game. 12/10/22 Added Steve 3/6/23 Added Lucario. ########