[THIS ISN'T MADE TO OFFEND PEOPLE OF ANY COUNTRY OR SPREAD ANY POLITICAL MESSAGE] Remix this project, and also: let me know if there are any glitches! CONTROLS: Left and right keys - Go left and right Space - Jump D - Right dash (ATTACK) A - Left dash (ATTACK) Numbers - Bosses 0 - Main area Click - Enter ghm Down - Exit ghm You can change this in the controls sprite! Double click the flag to let things load properly No mobile yet nothing important here there is nothing interesting down here bro im serious there is nothing interesting down here trust me i told you there was nothing interesting here Tags: PBall Poland Countries Germany PTG Polandball the game Poland ball the game a rough adventure Hungary Red Box Games Gaming Poland Game Nations Real World Game Cool Greece Texas Belarus Prussia Reichtangle Mechtangle France Italy Netherlands BFWYHD help i dont want to put more tags here just to round up views but at the same time I am greedy and want to #poland #games #game #country #boss #bossfight
Director / Art / Programming / Music: @rbyork Art / Concept Artist? / Music: Dates mentioned in the versions below use M/D/Y format, because I'm American V0.6 (3/30 - 4/1 26) -Started work on final boss V0.5 (3/24-27/26) - Extended title theme back to its original length from several, several months ago - Added rain & thunder - Made the Schwebenauto take physical damage instead of just getting smoke-y - Nerfed Reichtangle & fixed its animations V0.4 (3/4-16/26) -Finished Botswana (boss ) -Switched Triple Trouble from the 8th to 9th boss -Italy now sleeps if you stay idle for a while -All bosses EXCEPT reichtangle now have "dead" animations if you press their no. after defeating them -Background time now changes outside the main area -Early bosses no longer teleport to space V0.3 (11/6/25) -Made massive changes to sound & the code involved -Started work on BOTswana (no code yet) -Changed Ehre Sei Preussen a little -Added a few songs (currently unused) -Fixed long time issue where red glass on the Reichtangle boss was misaligned V0.2 (10/24-28/25) -Finished Triple Trouble boss -Reworked boss variable system V0.1 (9/24 - 10/9 25) -Put all the beta and alpha edition logs in "backed up stuff" sprite -Made a new game over theme for Reichtangle & themeless bosses -Experimented with layers -Started work on Japan boss