scroll down for full moveset E - Chop (Changed during TE) R - Donut (Changed during TE) T - Epitaph (Activates Special Cutscene if failed or succeeded) Y - Eye Gouge + Chop U - Barrage F - Time Erase (Due to the Requiem Arrow, it is infinite. Only E and R can be used during this. Hit G to bring it back to normal). H - Dimensional Scythe (THE MOVE ITSELF BABY!!! WHOOO!!!) J - Dimensional Scythe 2 (I wanted the Scythe to do more) Z - Raging Demon (gold experience jumpscare :scream:) X - Reality Marble (full edgy) P - Pose (There are 2 poses) all the budget was spent on animating Dimensional Slash and the Epitaph Effect (also making it line up)
notes (credits at bottom): based off YBA hufiwhvnguhsefjkseufhwugweihw Timeskip was going to be a deeper pitch Dimensional Scythe was originally going to be on Y, but I decided to have the KC Moves first, then Requiem second Y was going to be Eye Gouge + Barrage, but a chop would work better. The Budget Punchline(TM) was originally going to be "skipped the budget", but I already did that, and I thought "erased" would be better since it fits in KCR's ability. Raging Demon was going to be 30 chops (Repeat 15), but I made it 16 (Repeat 8) due to how long it was. The 3 sharp parts of KCR's Scythe looked a lot shorter and looked like a weird fork. The reason why KCR doesn't do a big animation for the Scythe (J) is because when you're literally ripping reality, you gotta show off :troll: If you do the entire move set, that's around 30+ Timeskips (E is 2, R is 1, T is 3, Y is 3, F and G is 4 (counting TE E and R), Z is 17, and both poses are 4 Timeskips. Credits: https://scratch.mit.edu/projects/579779357/ (Giorno Voicelines) MinecraftEndy for the J Slam Effect https://www.youtube.com/watch?v=Rj7f7klkhZs (GE Summon SFX)