There are a lot of unused scripts, but I'll eventually get to them and add them in. B to generate a building, Space to spawn a player. Q to spawn Evil NPC. R to reset everything. P to spawn a random NPC. There are four different types of NPCs so far: Normal, Hyper, Builder, and Nocturnal Normals do nothing, and walk around. Hypers have faster movement, and don't sleep. Builders use their hammers to build structures Nocturnals sleep during the day and are active at night.
Update Log: 2/5/23 - 3:36: NPCs can be spawned and variation in NPC spawning can be changed. 10/19/22 -10:23: Oof! 10/18/22 - 1:29: Added Nocturnal NPCs and fixed Evil NPC 10/18/22 - 11:57: Gave Evil NPC and Player their mortality. 10/18/22 - 10:46: Added more features and allowed more NPCs (Other than special NPCS) to spawn 10/18/22 - 10:00: Added Evil NPC 10/18/22 - 9:47: Shared Project