*Camera and player control is under construction Press space to load the map and then use the arrow keys (walking too far on the x axis may mess up the player) It'll be in an unfinished/unplayable state for a while, I'm just trying to make all the tools and systems functional before using it to make anything or expanding the art.
Inspired by JimmyC and the Griffpatch rpg tutorials (tho I didn't use them for this) feature Log : - Oct20 : Tiling bug fixed - Oct22 : New art, basic tile layering implemented, UI bar added, began player movement system, basic collision system, began syncing camera to player -Oct23 : Camera tracking character functional (needs to be smoothed out, Basic map encoding/decoding functional