So, there are 6 enemy types: Basic Types: Mage(Red):The Mage is the weakest enemy physically, as it is significantly slower but only slightly stronger HP wise than the Rusher, but it can summon Mage Orbs. These orbs can harm the player and the base, and must be stopped with an attack. HP:7 Speed:0.8 Recoil(From your attacks):12 Ability:Mage's Spell Summons a Mage Orb. Mage Orb: HP:1 Speed:3 Damage(To player):0.25 Weight:0 Soldier(Green):The Soldier is physically powerful, both fast and strong, and deals extra damage to the base. The soldier is a dangerous all-rounder, and should be taken care of. HP:15 Speed:1 Recoil:10 Ability:Military Training The Soldier deals twice the damage to the base. Rusher:(Yellow) The Rusher is very fast, but weak. The rusher can quickly outpace the rest, only outsped by the Mage and Dark orbs, and has decent HP. The Rusher will blitz through, so it is good to keep an eye on them, HP:5 Speed:2 Knockback:15 Ability:Agile The Rusher has a 10% chance to dodge basic attacks. Tank: The Tank is the scourge of this game, with high defensive stats and low recoil. The tank will last many times longer than the rest, and gets rather far inwards. HP:40 Speed:0.5 Recoil:5 Special Types: