RUN WITH TURBO MODE SUGGESTED RED X BUTTON: RESET THE CURRENT RENDER AND TYPE NEW ONE (NO UNDO) ========================== The DEFAULT shape is a cube. You CAN CHANGE the shape if you want (see below) ========================== Slide these parameters for customization Scale: Scale the render with respect to the origin (0,0) Focal Length: How far the hypothetical camera is away from the object. Angles: The angle it makes with the corresponding axis. (aka rotating the shapes by that angle with the corresponding axis as its axis of rotation) ========================== How to make new shape of your own: - Press X button to discard current shape. - Write the coordinate of each of your points (vertices) (x,y,z coordinate) Ex: You want to draw a point in (0,10,-10) coordinate, write: 0 [Enter] 10 [Enter] -10 [Enter]. - After each point, write 1 to add more points, write 0 to continue to the next step. - Write the lines (edges) start and end points by its index. Ex: You want to draw a line from your first point to your third point, write: 1 [Enter] 3. - After each lines, write 1 to add more lines, write 0 to finish your input.
Credits to: mattbatwing for inspiration. Most maths and technique taken from wikipedia dunno how to make faster