_=+¯ _=⭷Downgrade⭹+¯ (NFE) -=--== Cloud PVP multiplayer ==--=-- = #1 Place on Tim's Contest ◣ w ◢ = ==--==--==--==--==--==--==--==--==-- Perfectly balanced game ⭹⭷ Strong players become weaker after every enemy defeating >:) ==--==--==--==--==--==--==--==--==-- ● Better on Turbowarp with no lag ⭹ https://turbowarp.org/720258286 ==--==--==--==--==--==--==--==--==-- ¯ _=+¯ _=⭷ CONTROL⭹+¯ _=+¯ _ ● WASD - Movement (walking / jumping) ● SPACE - Dash (in direciton you move) ● Q / R - Reloading ● E - Show Equipment ● MOUSE - Aiming and shooting ● C / V / Wheel - Change Weapon ● T (hold) - to Chat with emojis :) (If you have more than 1) ● 1 / 2 / 3 - Select Weapon ==--==--==--==--==--==--==--==--==-- +¯ _=+¯ _=⭷ USEFUL ⭹+¯ _=+¯ _= ● Blue bar it is power level, it only affects your weapon damage and it decreases after defeating somebody ● Second server or if you lagging ⭹ https://turbowarp.org/720258286 ● Blue hand around you is a tracker that points in to a nearest player ● When you choosing equipment you can take 2 or 3 weapons and no passives at all, combine as you want ● Players are pingy sometimes, aim for where they're gonna go ● Bunnyhop - if you have weapon with blow-back, press W while you shoot or running fast ● After remixing press "p" after you stop the project to show thumbnail ¯ _=+¯ _=⭷ FUN FACT ⭹+¯ _=+¯ _ ● Every weapon made in vector and has no single curved line or points :0 ● You actually can control your spray it doesn't spreads randomly but it goes sinusoidal (and 3d sight shows it clearly) ==--==--==--==--==--==--==--==--==-- =+¯ _=⭷ WEAPON STATS ⭹+¯ _=+ There is 5 stats that shows on weapon cards in inventory, so this is what they mean: ● Damage ● Fire rate / Shooting speed ● Accuracy ● Ammo clip ● Bullet speed / Mobility (bounciness or gravity) ==--==--==--==--==--==--==--==--==-- -= ⭷Downgrade⭹ - Cloud PvP ⭹⭷ =- ● I made this project instead of my homework :V ● Search for "Cloud pvp" ==--==--==--==--==--==--==--==--==-- ¯ _=+¯ _=⭷ EFFECTS ⭹+¯ _=+¯ _ ● Shock - 50% Chance that bullet don't shoot. If effect triggered 50% chance that effect don't dissapears (once) ● Blindness - Enemy can't see ammo bar and ammo runs out faster. 50% chance that you loose 2 bullets instead of 1 ● Freezing - (do not slow down enemies lol) Enemy have to hit reload button (Q/R) 3 times to finally reload. More effects the more times to hit button (+1 for each) ● Burn - Takes 3 Damage every dash. Nothing can disable effect. (stackable) ● Poison - Takes 2 damage after 2 seconds. Nothing can disable effect. (stackable) ==--==--==--==--==--==--==--==--==-- ¯ _=+¯ _=⭷ CREDITS ⭹+¯ _=+¯ _ ✎ ALL ARTS BY - ⌬ ALL CODE BY - ☁ ONLINE ENGINE - ♬ MUSIC BY - Chipzel (Dicey dungeons OST) ⌬ INSPIRED by - Dicey dungeons ==--==--==--==--==--==--==--==--==-- 's commentary (I won this life) ==--==--==--==--==--==--==--==--==-- 's Contest entry (15.09.2022) Contest place < MADE IN UKRAINE > Size: 9,96MB (6,70MB of music) Blocks: 11200+ Ver 9 Game by -
Effect Numbers: 0=Nothing 1=Shock 2=Blindness 3=Sandwich 4=Stabilzer 5=Boots+ 6=Freezing 7=Grapler 8=Burn 9=Adrenaline 10=Extended Clip 11=Light handle 12=Poison 13=Switch Gravity 14=Cloud in the Bottle 15=Gravidash 16=Spring Boots Gun Numbers: 0=Nothing 1=Shotgun 2=Tactic rifle 3=Sniper 4=Machinegun 5=Double-barrel 6=Snow throw 7=Bouncer 8=Ricochet 9=Rubbershot 10=Blow-back 11=Bouncy-barrel 12=Barret 13=Dracula 14=B-dragon 15=Sub-machine 16=Needle ~=Troll Weapon