-Controls- WASD or Arrow keys to move- -Mouse to aim- -Click to dash- -The big green bar is your health- -The big yellow bar is your energy- -The yellow bar in the top right is how much until the next phase- Collect credits to get more card. Use these cards to upgrade your cells and protect you body from getting infected with a new virus the takes over and controls cells! When close to another enemy cell (the reddish ones) dash on it. This lowers it energy. When its energy gets low enough it will start to take damage. But avoid getting dashed on because it will lower your energy. When your energy gets low collect glucose to increase your size(you don't want to divide into 2 tiny cells). If and when you do succumb to another enemy cell have no fear, for the credits you gained can be used to enhance your new cell so you can get back and destroy them! Click the "view DNA" button to see your cards. If you roll a card you do want, click the DNA strands on the side to equip! Click the button underneath it to turn on remove mode, in this mode clicking the DNA on the side will un-equip it. A card can only be equipped in one spot, but multiple of the same card can be in your DNA. You also can go through mitosis so you can get help! Now get back out there and protect your body!
Any bugs tell me :/ Plz comment what you think about the project (like balance, spawn rates, etc...) This was made for a biology project and took over 200 hours. Has around 4000 blocks of code I was kinda on a time crunch so its not super polished. I would love feedback. I tried to make it semi-realistic. Please read the directions :/ get playing and have fun :D I will continue to update this game with more cards and other features. Many I wanted to add in the original but couldn't because of the deadline. Everyone else probably made a PowerPoint in like 20 minutes but... Play hear if you are not already https://turbowarp.org/752928411/fullscreen?hqpen @Railgunking2 (me) for the idea and 99% of the code @2D_Games for the smooth turning for the point towards x,y,(used this alot :D) for the x distance (also used alot bc of scrolling platformer)