Press 1 to load the Test Positions Use the sliders to adjust things. Press Space to enter more Sprite Positions ------------------------------------------------------------------ This is a megasprite algorithm that moves sprites around the screen every frame to create an effect where around 25 sprites can be seen. wait time was made to allow the player more time to process the quickly moving sprites
This was an algorithm I made to flicker sprites on screen before I knew about how the NES OAM Ordering Priority thingy worked. Turns out I was making it overcomplicated. It was a clever algorithm tho, so I thought I should share this :/