Part One of Instructions: How To Start 1. Click the Play Button. 2. Sit through a short bit of music and color cascade(it won't take too long). 3. Grab a friend(playing against yourself is not recommended). 4. Make sure you and your friend know how to play. 5. Click on the Loadouts you want for Red and Blue. 6. Have fun(and beware of Grues). Part Two. How to Play. 1. You've got your Red Player and your Blue Player. Red uses WASD to move their commander. Blue uses the arrow keys to move their commander. 2. Red or Blue may not want to listen to the music loop. Press V to turn that off if you want to. 3. The commanders can't actually touch each other by moving- to that, they have to do other things. 4. Namely: Red uses the ZXC keys to do other things and Blue uses BNM. Z and M, no matter what load out is used, will spawn a Point Generator. Which will give you more Points to spend(when your Points stipend just isn't enough, build those(that means always build lots of those if you want to win)). The other keys will do different things depending on the Loadout used. 5. Commanders have 10 health to start with. If a commander gets down to zero, that commander loses. The numbers at the screen's top are health, the numbers at the bottom are Points. Part Three: And For The Community's Sake: 1. Please don't add this to an Add Everything studio(... there are lots of people willing to explain why those are bad). 2. And please don't remix if you don't have any changes to make.
List of Loadouts: Swarmer(uses Point Generator, Dartling Bomb, and Swarmling). Missile Launcher(uses Point Generator, Aegis Missile, and Bomb Turret).