Welcome to [NHR] Neon Hovercar Racers! I strongly recommend you actually read the instructions so you don't ask questions that are already answered! This is still a Work in Progress but getting much closer to a finished product! You will first be presented with the options page: - Start position, First, Last and Random - Easy, Medium and Hard is how skilled the opponents are, even on Hard they're very beatable right now. - Camera Free or Fixed determines if the camera will rotate or not, it's entirely your preference here - Steering sensitivity 1,2 and 3 is how sensitive you like the steering... I like it on 2. - Pick the number of laps for the race 3, 4 or 5. - Clicking on the car in the middle selects your livery (and name!) - "Let's Go" starts the race Drive your Car using the arrow keys (or WASD) to steer / gas / brake. Re-spot is still a bit iffy, but it's better than it has been, I will tell you off if you come off the track. And if you stay on the road it won't happen! Once all the cars are finished you'll see your lap times, final standings, times etc. New in this version: - Improved physics / handbrake turning / slide - New Sounds - Intro - More Scenery - Dynamic AI so they should adjust their skill depending on how well they and you are doing... Kinda works! - Lap times recorded now Things to do: Sides to the play area and scenery to collide with Track designer Multiple tracks Career Mode Points for Career mode The next priority is the level editor which will be a separate project which you'll be able to import your creations into it, the idea is if you think you've done a good track you can submit it and it may appear as an "official track" in the actual game. We'll see how that goes! Update 1 - Added effective respawning, changed steering modes to adapt more to the map, and made the AI cars slower on all modes. Added no collision. Update 2 - Added a lap counter, an intro to my game, and new car sounds for my game. This game is now out of Alpha and Beta. The stars slow you down, and if you go too far, then it will respawn you behind (unless you found a bug) ;). Hope you enjoy!
- Credit to for inspiration behind my intro. - Big thanks to for finish line starting sounds in my game. - Thanks for for being my first tester for my game.