-The A, H, and K values requested are referencing the vertex form for a quadratic: Y=A(X-H)squared+K -A affects the steepness of the quadratic If the A value is negative it will flip. -H is the X position of the vertex -K is the Y position of the vertex Enter the requested values and the program will graph a quadratic for it. The scale is how many units a square is. If you want a normally scaled graph, enter 1. Entering 2 will cause the quadratic to graph like each square is 2 units and so on. By changing the scale, you could graph vertex numbers higher than the normal range. The maximum distance for the vertex on a normal scale would be 8 If you want a standard quadratic: A=1 H=0 K=0
Notes: -This project demonstrates practical uses for the glide block, in gradually drawing lines between points Credits: -All coding by me -January 12th: Solved an issue with the scaling where it was multiplied by the scale factor twice instead of only once. Graph Math Calculator