this is 2 days late morrrris was made on november 14, 2019. The origins of his creation are as follows: Morrrris was created by zcameron due to him discovering the "morphing" tool. we thought it was funny and made the original game "skeleton" on november 14th. Not long later, zcameron posts the game "Skeliton" further carrying the joke, and inevitably turned morrrris into something more than we ever expected. Morrrris started as a nameless skeleton created with little to no purpose, and over the course of several games featuring him, eventually we decide to name him and give him a backstory, then morrrris was officially created. after morrrris' original creation, we made 2 games with him, then abandoned him for a few years. from november 2019 to march 2022, morrrris wasnt acknowledged, practically left to gather dust. On March 8th, 2022 morrrris was revived. 2 games were made, "skeleton remix" and "skeleton v2", both games posted on the same day. some time later, and i start resarching the history of morrrris(when his birthday was) and i discover we were many months late, so on march 25th, 2022 i post the game "morrrris' very late second birthday", this game being the first to features morrrris' name. On (??,??,????) i add the name morrrris to every project hes featured in, in the description. Then, a bit later zcameron gets an idea for a game. multiple months of coding and 891 blocks of code later, MEAOOC, possibly the largest game created by both me and zcameron, was posted on april 16, 2022. The project was continued to be updated even after the inital post, and is still updated to this day. this large project features morrrris multiple times, in different places. Then a few months later, on october 17th, i post a game called "reaction time game" the first game where you have to battle morrrris. although being posted on oct 17th, the game didnt successfully work until november 2nd. if you read this far, congrats, you now know MOSTLY about morrrris, not all of it. there is some stuff left out for the reasons being, i cant desrcibe it well, or i just feel like keeping secrets.
this is undoubtedly one of the simplest yet most chaotic project i have ever made