------------------------computer-controls------------------------- W-key or Up arrow: move up D-key or Right arrow: move right A-key or Left arrow: move left S-key or Down arrow: move down --------------------------mobile-controls------------------------------ hold down: move ----------------------------how-to-play----------------------------- The goal of the game is to score as many points as possible the longer you last the more points you score and avoid asteroids witch harm you. Another way to score points is by collecting plasma orbs, plasma orbs give you five points along with making you temporarily immune to asteroids. The game ends when you lose all your health.
--------------------------previous-game--------------------------- ASTEROID: https://scratch.mit.edu/projects/733977645/ -------------------------------credits--------------------------------- 1. friction system from @griffpatch 3.cat flying sprite from sprite library 4.backdrops from backdrop library 5. health bar colors from dynamic health bar by @Mr_sprite https://scratch.mit.edu/projects/25573275/ 6. space ship sprite from lemonoid assets by @griffpatch_tutor https://scratch.mit.edu/projects/548866331 7. sounds from scratch library 8. visibility curtain idea from another project can't remember witch one 9. jack character from a game of mine called Rolly cavern https://scratch.mit.edu/projects/737573874/ --------------------------------note----------------------------------- 1. Health bar does not work with decimals or negatives 2. Is only compatible with computers 3. max health for health bar is locked at 100 4. computer is compatible with mobile controls 5. if it was your project that had the visibility curtain idea was from leave a link in the comments saying that it was your project 6. if you encounter any bugs than please leave a comment ----------------------------change-log--------------------------------- 1.0 first release 1.1 fixed 3 bugs 1.15 fixed highscore 1.2 fixed 1 bug 1.25 fixed 1 bug 1.3 fixed major bug and a minor one 1.35 improved movement for mobile --------------------------------tags--------------------------------------