Spawns on room(s) Anomaly: 5% chance every room (even room 1) Greed: 8% chance to spawn every time you collect loot (don't be greedy or he might come!) Evict: 4% chance to spawn every time you hide Corrupt: 0.005% chance to spawn every room Surprise: 3,6,9,12 (unless you glitch it) Dark Rooms (not an entity): 5,8,11,14 Consume (only spawns on dark rooms): 8,14 Patience: 10 Note: if you see WR speed run saying "1000" or something higher its because im doing an update and i don't want the speed run to be faster than anyone can do because the game will be longer when i make updates Movement: A key / D key Dash: R key Sprint: W key Loot: E key Hide: Q key (and exiting) Speedruns: ALPHA 1.1 SPEEDRUN: 38.307 secs (Record held by CattPod) ALPHA 1.2 SPEEDRUN: 51.026 secs (Record held by CattPod) ALPHA 1.3 SPEEDRUN: 1:02.629 (Record held by CattPod) Updates: Alpha 1.0: No monsters, not scary Alpha 1.1: First entity, (Surprise) Alpha 1.2: 2 new entities, (Anomaly and Patience) Alpha 1.3: 2 new entities (Consume and Greed) Alpha 1.4: Corrupt and Evict (haven't finished evict yet)
Animation Stuff: I deleted the animation scripts because bugged I will add the animation back when i think i know how to I kept the animation costumes Feel free to remix this and fix up the animation bugs I might use your animation scripts if they're good (with credit lol)