update!: im reworking this to have scrolling the stage just feels too small for any bullethell if you want to see the player at all. I hope to implement all the boss battles the same way but who knows if they will look the same. thanks for understanding. turbowarp: https://turbowarp.org/759197696 WASD to move use the mouse to aim (there are still secret shortcuts i use for editing in the game) ---------------------------------------- only 4 bosses have been created this game will be designed as a rage game :) ----------------------------------------- this is only the prototype please keep in mind that everything can be changed all art are placeholders please do help playtest this and give feedback :D all me CURENTLY WORKING ON: WEAPONES -sniper -pistol (regular) -rpg -shotgun CURRENCY -coin collecting/ boss loot -shop OTHER -boss invincibility phase -bosses giving (different) stat bonuses TO DO -SOUND & MUSIC -ANIMATION -UI -ART LOG: 11/12/2022 - created but didn't create this log yet so VVVVVVVVVVVVVVVVVVVVVVVV 1/1/2023 - yey, happy new year!! did some boss patteren and phase twekin so that they are more or less challenging, thinking about adding a hardmode to this. 1/2/2023 - changed a few more boss phases and added a new function, my dad just got covid so i'll get more time to work on this. there are now different stats that can be obtained by defeating different bosses. 2/8/23 - changed a few stat settings and balanced them, added a new phase to the last boss. also added many new features and fixed a few bugs. (THIS WAS ALL DONE ON TURBOWARP!!!!!! THE UPDATES HAVE NOT BEEN TRANSITIONED TO SCRATCH!!)