Highly recommend you play this on turbowarp: https://turbowarp.org/739896003 Ladies and gentlemen, Bloons Tower Defense (https://scratch.mit.edu/projects/716558652/) has 4185 views, 125 love, 118 stars and 9 remixes as of release. That makes the project by far my most popular. Thank you so much for the support. So as promised... Bloons Tower Defense 2 is here! Now with 3 new maps - easy, medium and hard, 1 new tower type, some new upgrades, and brand new on track placeable items, monkey glue, and road spikes. To challenge you there are 2 new bloon types. Have fun passing all 50 levels! Version History: Version 2.7 Version 2.7 - Addition of the music button with the famous beats from my BTD 1 game. (12/11/22) Version 2.6 - Round button now never spawns two rounds at once if clicked twice quickly. (11/11/22) Version 2.5 - Boomerang now throws much more accurately. Credits to @MISTERMASTER77 for this. (3/11/22) Version 2.4 - The supermonkey now shoots must faster. Previously shooting every 0.05 seconds, now it's 0.03! Almost double, making the expensive price tag more worth it! Pierce capping late game has gone up significantly too making late game harder. Finally fixed visual bug where long range spikey balls appear affordable even when you don't have enough money to purchase it. (29/10/22) Version 2.3 - Save button now shows the correct save code without semi-colon and equal sign. Medals now no longer show when you restart and play another game. (25/10/22) Version 2.2 - Spikey Ball Tower and heavy duty spikey balls' pierces have decreased by 1. Now shoots every 1.4 seconds instead of every second making it now a medium speed shooting tower (previously fast). (21/10/22) Version 2.1 - Simplified saving system to not include the save code + ;=. Now the saving system responds more quickly and is overall more reliable. (21/10/22) Version 2.0 - Addition of the spikey ball shooter. The tower is very expensive but very powerful lategame. With two upgrades, heavy duty makes spikey balls larger and have more pierce. Long range gives the tower more range. Many bug fixes also included because adding a new tower creates many annoying bugs. XD (17/10/22) Version 1.9 - Monkey Glue can now glue an extra bloon than before. (17/10/22) Version 1.8 - Fixed some glitches with the Dart Monkey Upgrading System and sell button will now not appear if you deselect a tower. (17/10/22) Version 1.7 - Fixed bug where the sell button would appear if user places down road items. (17/10/22) Version 1.6 - Boomerang projectile has now greatly increased from size from 85% - 100%. This will make the tower much more effective at popping bloons. (12/10/22) Version 1.5 - This update sees increases in attack speed to multiple towers: 1. Boomerang attacks every second instead of every 1.2 seconds. 2. Tack shooter now shoots every 1.5 seconds instead of 2 seconds. Faster shooting now 1.25 seconds instead of 1.75 seconds. 3. Supermonkey now attacks every 0.03 seconds instead of every 0.05 seconds. 4. Dart monkeys now shoot every 0.4 seconds instead of every 0.5 seconds. I'm hoping for this to make hard difficulty less impossible but it still is insanely difficult so if you do attempt it, then good luck! :D (9/10/22) Version 1.4 - Changed original Bloons Tower Defense 2 thumbnail to current. This matches the style of my first BTD thumbnail and I hope it works in helping get views successfully as my first one. (8/10/22) Version 1.3 - This update is big including multiple bug fixes (still bugs present, sadly...) and a brand new feature added to the game! :) 1. The selling button has been introduced. Now you have the ability to sell any tower placed down! However, you don't get 100% sell value so sell wisely! 2. When you press the green flag when bloons are spawning. The projects restarts as normal but frequent timed popping sounds can be heard. This is now removed (sound bug). 3. Cannon attack speed increased from shooting once a second to every 0.65 seconds making it more strong. 4. Bomb size decreased from 35% - 30% Bigger bomb size decreased from 50% - 40% 5. White bloon speed has decreased from 4 to 3.8. 6. This has lead to very slight/un-noticable tweaks to the pathway that bloons follow on all maps. 7. Changed boomerang monkey's design slightly. This update took some time but I am happy because it is a weight now off my shoulders. (8/10/22) Version 1.2 - Created Saving System to save medal progress, make sure you save your code somewhere so when you play the game again you do not lose your medal progress. Previous system was based on cloud variable and simply did not work. (2/10/22) Version 1.1 - Decreased Code Bug where spawned bloons fly across the map, chances have now significantly decreased for all maps. (2/10/22) Version 1 - Game released. (2/10/22)