Controls: ᴘʟᴀʏᴇʀ ᴏɴᴇ [ᴡ] [ᴀ] [ᴅ] to Move [s] to Become Smaller [ᴇ] to Shoot [ǫ] for Gravity Flip [ᴢ] to Reload ᴘʟᴀʏᴇʀ ᴛᴡᴏ [ɪ] [ᴊ] [ʟ] to Move [ᴋ] to Become Smaller [ᴏ] to Shoot [ᴜ] for Gravity Flip [ᴍ] to Reload Note: Please Double Click the Flag! Loading it the first time will cause some major bugs like the thumbnail popping up and all sorts of other malfunctions. I recommend reading the in-game tutorial. It describes a few more things in the game otherwise not stated on this menu. Play on TurboWarp for better game quality! ---------------------------------------------------------------------- https://turbowarp.org/761924048/fullscreen?interpolate&fps=40 ---------------------------------------------------------------------- ======================================== Created by @Eaton1234 Ideas and Concepts by @Archangel_Pat ======================================== A few recommendations by Arch were things like a character select menu or a difficulty and map chooser, and that's only a few of them! **Tysm for the idea of flipping gravity, I made my own code for grav-flip to fit the game.** Music: Background: Loops between Electrodynamix 2, Theory of Everything 2, 3 and 4, and Thermodynamix - All by dj-Nate Title Screen Music: Electrodynamix - dj-Nate, Clutterfunk and Time Machine 2 - Waterflame Sound Effects: Used sfxr.me to create hit, shoot and powerup effects. For the gun effect, I browsed YouTube. ------------------------------------------------------------------------ Peek at new features for the 1.2-1.4 Season - It's Finally Here: - Ammo Bar - Task Complete - Gamemodes like Survival, Battle, Floor is Lava, Ice Mode and (maybe) Build-a-Battle - In Progress - Perks like Speed, Jump Boost and Infinite Ammo - Gun Upgrades - Not Yet... {Working on that too!} - Loot Chests and Medical Kits - Task Complete - More Maps - Task Complete (With ----------------------------------------------------------------------- Changelog Moved to Notes and Credits. (It was too long and scratch didn't allow it.)
======================================== For Credits, go to the main page instead. Thank you! ======================================== CHANGELOG: 1.3.4d, April 30, 2023: fixed it. (lol I fixed it around a day or two after the initial update) 1.3.4c, March 28, 2023: I did nothing. Tried to fix a bug but I can't fix it yet. 1.3.4b, March 26, 2023: Changes some of the 8-bit sound effects to be more headphone-friendly by giving it a smooth start, as well as showing small amounts of blood effect when hit (rather than it being that only when you die it spreads a lot of it). 1.3.4a, March 26, 2023: Minor fixes such as the arena selection menu becoming extremely pixelated, as well as optimising clones in the 3D effects. 1.3.3, March 19, 2023: Adds the upside down page as part of the tutorial, as well as improving the animation of switching arenas and adding a minor beat size change to the crates. 1.3.2, March 15, 2023: Adds Desert Mode, reworks the animation of the arena selection, adds different coloured vignettes to the arenas and a redesign to some GUI in the game. 1.3.1, March 9, 2023: Added the Map Selector, along with 2 new maps: Sky Island and Desert. Sorry! The planned task of skin select is replaced with a MAP selection! 1.3.0d, March 8, 2023: Improves the death animation to look like a growing and then shrinking splat of remains. Also decided to change the pitch of the reload sound effect as it annoyed me A LOT. 1.3.0c, March 8, 2023: Completely reworks the character select to make it less complicated and buggy. 1.3.0b, March 8, 2023: Title screen fixes and adds some final touches to the character select. Upon dying when your gravity is flipped, you will fall to the ground. 1.3.0a, March 8, 2023: Adds some extra glow to some elements of the game like loot chests and player (scrapped player glow because it looked ugly) as well as lowering the amount of glow on the cursor and resizing the death effect. 1.2.5a (Pre-1.3 final) , Feb 19, 2023: Adds glow to the cursor. 1.2.4e, Jan 21, 2023: Changes a few functions in the cursor to stop it from blocking objects when playing the game. ([(gamestart)==(1)]) 1.2.4d, Jan 21, 2023: Adds a cursor and modifies it to suit the game. 1.2.4c, Jan 15, 2023: Small bug fixes, and changes the lighting particles a little bit. 1.2.4b, Jan 7, 2023: Fixes a wierd bug with the thumbnail and updates the tutorial to show a page about reloading and using magazines. 1.2.4a, Jan 7, 2023: Changes the beats on the title screen and animates the thumbnail with music, while also adding more features to the experimental skin selection menu. 1.2.3b, Jan 2, 2023: Removes the easteregg from the previous update. 1.2.3a, Jan 1, 2023: Adds an easteregg due to be removed on Jan 2. 1.2.2, Jan 1, 2023: Redone the title screen and sets the start song to Time Machine 2 - Waterflame (From this point on changes will be dated.) 1.2.0, 1.2.1: I found a bug where the red player would constantly jump when in gravity flip mode. I stumbled upon a simple fix though. Also adds the Ammo Bar. 1.1.4b: Re-adds the half mode animation, remade so that it doesn't phase through the ground when on the edge of a platform 1.1.4a: Title screen changes, while also removing the animation for turning into half mode. 1.1.3: Changed TWO blocks, making it so you can't shoot yourself anymore. 1.1.2: Adds new soundtracks and currently unused sound effects, along with a beating title screen. 1.1.1: Adds the title screen and music. 1.1.0: Adds 3D background, and fixes many game-breaking bugs, while also changing some of the bullets' code. 1.0.1: Makes the values for health bars more precise 1.0: Fixes bugs with the new features like health bars glitching out. [Re-shared on Nov 20, 2022] **4: Adds some physics to the bullets and adds health bars. **3: Turning removed completely because of the sake of lag, shooting mechanic implemented. [Note: Here, the project was unshared because of new features that were experimental and quite buggy.] **2: Patched a few bugs like turning being buggy. **1: Making the platformer script work. (** represents the first few stages of Two Way)