----- INTRODUCTION ----- This game is a work in progress! That means it will have more features in the future. I am open to feedback. This game is currently only playable with a keyboard. Currently there is no menu, and the game goes on forever; there is no dying. Customization will be possible once the menu is made! ----- SECTION 1 -----
----- NOTES ----- The Evasive Test has been a staple of mine for a long time; I had made several versions on here, though most if not all have been unshared. Later, I decided to write a new version, in Visual Basic. It was incredibly simple, but it ran. Later, I decided to rewrite the whole thing, and re-add enemy properties, in C#. And now... I've challenged myself to write basically the same thing I had written in C# here in Scratch! It's far from easy, but it's coming along! This game technically runs at 60 fps, but since Scratch is locked at 30 fps, it simply processes 2 frames per 1/30 second. Therefore it renders and takes input at 30 fps. ----- CREDITS ----- Everything about this game was made by one person; me, DaKook. That doesn't mean I didn't use tools made by other people, though. Obviously, this game was written in Scratch. So the Scratch Team deserves some credit here. The music was written in MuseScore; a free music notation software, which is quite powerful, especially for being free. The sound effects were made with FamiTracker, a Famicom-style chiptune designing software. The graphics are drawn entirely with the Pen extension, and so far anyway, nothing uses the stamp block.