-----(CONTROLS)----- • Space Bar - Advance text (if there is a > at the end) • Name of attack/item - Pick Items or Attacks in the Attack and Items menus -----(ACTION INFO)----- • Attack (Bonk): Deals 8 • Attack (Bite): Deals 10 • Attack (Boing): Deals 15 DMG with recoil DMG of 17. • Item (Potion) : Heals 10 HP. • Run: Has a 50% chance of ending the fight. Otherwise, your turn ends. • Check: Has a 50% chance of showing you the enemy's attacks and items. Otherwise, your turn ends. • Other: Your turn ends because you don't have/know that item/attack. -----(REMIX INSTRUCTIONS)----- • HP: Change the Max HP and how much damage the moves do in the Health Bars and Player/Opponent sprites. • Attacks: You can have up to three. Change the name of the attacks in the list, and be sure to make the attack sound effects match the name of the new attack names in the Player/Opponent sprites. • Player/Opponent: Change the name variables in the Text Variable sprite. You can change what the characters look like and whether they are in the back or front in their respective sprites, alongside making better animation there if you'd like. •
-----(CREDITS)----- - @griffpatch : New Health Bar Tutorial - Nintendo and GAME FREAK : Pokémon (This battle was practically based on it) - Scratch Team : Music, Scratch Cat, Sound Effects, etc. -----(NOTES)-----