Click cookie, buy stuff, get more cookie. Update log: Up Next: Upgrades and building V 2.1.1: Bug fix, Released on 2-27-24 V 2.1: Added upgrade sorter. Added new building. Added background + visual changes. Working on new buliding. Released on 2-11-24 V 2.0: Biggest update yet! Four new upgrades, a new building along with visual changes to all buildings, and shortened variables! (credit to @dimitrip for shortener) Released on 1-23-24 V 1.9: Golden cookie spawning slightly more accurate, (but not really) shading to tell if you have enough to buy any given item, upgrades move. Released on 11-16-23 V 1.8: New building and upgrade, minor visual tweaks. Released on 1-27-23 V 1.7: You no longer have to press x to close building or upgrade tab, you can now just click the tab you are on to close it. Released on 1-26-23 V 1.6: Added golden cookie with three effects, frenzy, lucky, and click frenzy. Released on 12-12-22 V 1.5: Added building and upgrades menu. Added grandma upgrade. Changed cursor upgrade. Released on 11-18-22 V 1.4: Took away timer for closing buildings and upgrades. Now uses x to close. Released on 11-18-22 V 1.3: Added grandma! Took me forever to draw lol. Released on 11-17-22 V 1.2: Added first upgrade, you can now see cursor price. Released on 11-17-22 V 1.1: Remade code, cookie added, cursor cost increases now. (accurate to the original) Still need to redo textures. Released on 11-17-22 V 1.0: Original concept, a building, and some open ended scripts. Original game released on 11-17-22
The most gameplay-accurate cookie clicker on scratch. (Pricing, upgrades, building cps, golden cookie frequency & effects are all taken from the wiki.) I made this for fun and for a challenge. Everything is completely hand drawn (on scratch without dropper). If you request a change in the comments I will probably do it. All of the coding was done by me*, along with the drawings. Fullscreen highly recommended *Thank you to @dimitrip for shortened variables