A little preview of my next game! - WSAD movement - Q to sprint - F to look around - E to toggle inventory ... And that's about it for now. ( To be fair it is a preview. ) Watch out for Snakes, Moose, and Wolves!
The entire game is rendered in pen, so yeah, this is definitely one of the most complicated games I've ever tried making. Rendering entities without the use of clones is a struggle, but I found a really efficient method for this, it can process 10,000 entities with almost no lag without using Turbowarp! This is going to be sort of like the original Paper Survival, but more complicated with new concepts like hunting, dynamic weather, and season changing.